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Post by patrick on Mar 7, 2023 5:09:22 GMT -5
No problem I completely understand that. Thought this could affect more people and may be just a small change. For general question: Did you ever consider to make this project more open-sourced or let some more developers work on it? I feel like GMMP would have even more potential when there's more development time. I no longer own the IP of the audio engine so it cannot be open sourced even if I wanted to. But I don't want to open source it cuz it would basically eliminate the small amount amount of money I earn from the app and would result in plenty of clones of the app. Selfish? Yeah maybe but I've spent tens of thousands of hours on the app over the years and I'd like to keep receiving that little extra cash from sales I understand the problems of open-sourcing. However, what about adding some more developers? Even if they were paid you would generate more money in the end, as the sales will go up when the features and active development increase.
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Post by GoneMAD on Mar 7, 2023 8:08:53 GMT -5
I no longer own the IP of the audio engine so it cannot be open sourced even if I wanted to. But I don't want to open source it cuz it would basically eliminate the small amount amount of money I earn from the app and would result in plenty of clones of the app. Selfish? Yeah maybe but I've spent tens of thousands of hours on the app over the years and I'd like to keep receiving that little extra cash from sales I understand the problems of open-sourcing. However, what about adding some more developers? Even if they were paid you would generate more money in the end, as the sales will go up when the features and active development increase. Heh the app brings in a couple hundred dollars a month. A decent developer would cost between 4k-8k a month. "as the sales will go up when the features and active development increase" Not really. Sales did not increase at all after spending 4 years rewriting the app for 3.0 and adding tons of new features. The majority of people nowadays use streaming services.. so the size of the market is significantly smaller compared to 8-9 years ago (GMMP's peak sales by a large margin was back in 2012 or so.. and the app is like 20 times better now than it was then)
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Post by patrick on Mar 13, 2023 8:46:06 GMT -5
I understand the problems of open-sourcing. However, what about adding some more developers? Even if they were paid you would generate more money in the end, as the sales will go up when the features and active development increase. Heh the app brings in a couple hundred dollars a month. A decent developer would cost between 4k-8k a month. "as the sales will go up when the features and active development increase" Not really. Sales did not increase at all after spending 4 years rewriting the app for 3.0 and adding tons of new features. The majority of people nowadays use streaming services.. so the size of the market is significantly smaller compared to 8-9 years ago (GMMP's peak sales by a large margin was back in 2012 or so.. and the app is like 20 times better now than it was then) I didn't mean a full-time professional developer. More like developers which want to contribute to the app, with the aim in extending features not in getting a bunch of money at all (kinda open-sourced style development in a closed source environment). But I don't know the barriers of sth. like this (trust in developers not leaking any data, your coding organization in terms of possible contributions, ......).
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Post by MotleyGord on Mar 13, 2023 12:53:31 GMT -5
IMO - Slow but steady wins the race! One focused dev may take more time to get there, but in the end it will still look and feel like the original. There are more audio apps that you can see didn't do this and have scattered implementation of "featured" that don't work. The few apps that are done by a sole developer are still the best ones out there.
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Post by GoneMAD on Mar 13, 2023 13:32:58 GMT -5
i am wrapping up the next major update to my other app so i'll be able to dedicate some more time to gmmp starting in the next few weeks. A week or 2 ago i did update trello to more accurately reflect the roadmap. 3.4 will contain IAP to unlock (since the unlocker will start getting hidden on newer versions of android starting in may) and then the new layout 3 (stuff talked about in the blog post). After that i'll be picking back up my work on 4.0 and the new audioengine
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